The adventurers were marched hard for the rest of the day, and through the following night, eating on the move. Their captors were wary and nervous seeming, keeping a careful watch around them and keeping weapons drawn.
As the party were close to exhaustion, they finally reached Kurdesh’s army, encamped in a valley. Here, they were conveyed to a prison stockade, already containing a handful of wretched prisoners.
The collapsed into sleep, and awoke a few hours later somewhat rested. An orc came and threw a small bag of food into the middle of the enclosure, far too little for the number of prisoners held. Those who were already there immediately dived for the bag and started fighting over it. Maskim used his magic to subdue one of them, and drive back the others, allowing the adventurers to take the food, which they then shared out equally, including with the prisoners, although this left barely a mouthful for each of them.
As darkness descended, Maskim used up the last of his magical power to put their guard to sleep, and Mirann swiftly picked the lock of the gate, allowing them to slip out. As they left, they glimpsed a figure retreating into the darkness, and realising that they’d been observed, hurried towards the centre of the camp. With Vanator’s broken leg, stealth was difficult, but they reached the two large tents without being seen. They investigated the closest, but found that it was a temple tent. They moved towards the second, but Vanator stepped badly, putting weight on his bad leg and was unable to suppress a shout of pain.
Hearing orcs approaching to investigate, they rushed straight into the tent, to find Kurdesh within. They quickly told him of their mission from the Duke of Ironstone. Displeased at being disturbed, and warning that their lack of respect could be construed as a challenge, Kurdesh bade them speak, and speak well, since their lives depended on it.